Chef Wars Postmortem -- What went right: Having a Universe File
Note: This is from a series of articles that outlines the things I've learned while making Chef Wars for 2+ years.
TLDR
- All data in our game is contained in one excel file we call the "Universe".
- Prototypes can be done on the Universe excel file itself
- Iteration is easier as we only need to change one file.
- We made a system that downloads changes from our server so players don't need to update their builds.
Before we started development on Chef Wars, Cliff, my co-founder and game designer for the team, already had pages of spreadsheets containing important values in the game. It's kinda like a game design document but in the form of tables, columns, and rows. This "Universe" file contained everything from stats, dialogue, competitions, locations, chefs, and enemies just to name a few.
*This file definitely gives a hint on what type of guy Cliff is …